Roguelike trading card game
Draw a monster an evil AI made up. Roll a die that rarely rolls a 3. Survive on the gadgets you find.
Free in your browser. Solo runs and 1v1 duels.

Four things. Endless trouble.
Everything the game is made of fits on a table.
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Adventure cards
Monsters, traders and events. Flip one and it's your problem.
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Gadget cards
Your only tools. Beat a monster, draw one.
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The special die
Three 1s, two 2s, one 3. Big hits are rare.
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Life chips
Your health, chip by chip. You start with 10.
How a fight works
One loop, over and over. Pick a step.
1 / 6
Reveal
Flip the top adventure card. If it's a monster, give it the life chips printed on its card.
Monsters, traders, events2 / 6
Roll
You always go first. Roll the die: the number is your base damage, then your gadget effects apply.
1 to 3 damage3 / 6
Take the hit
Now the monster rolls. The number picks which of its three attacks it uses on you.
Roll picks the attack4 / 6
Loot
Beat the monster and draw 1 gadget card. Some work once, some stay in front of you for good.
+1 gadget card5 / 6
Adapt
Hold as many gadgets as you like. At the end of a round you can discard one to get 1 life chip back.
Gadget for 1 life chip6 / 6
Repeat
Flip the next card. Reach 0 life chips and the run is over. In the demo, King Bin III shows up every fifth round.
0 chips ends the runSee a run
A real run of the browser demo, recorded as it played.
Recorded from the browser demo. No sound.
Pick a fight
Choose a monster, roll the die and see what it does back.
Monster
Toast Paladin
Attacks
- Gluten Attack Deals 1 damage with unrefined carb power.
- Buttery Barrier Coats the paladin in butter. He gains 2 health.
- Carbmageddon Toastlings swarm and grab your stuff: 1 damage, and your gadgets are unavailable next round.
Toast Paladin appears with 6 life.
You
Battle values from the browser demo. No gadgets in this quick fight.
No two runs are the same
The adventure deck is shuffled before every run, so you never know what comes next.
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Round 1
Karate Goldfish
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Round 2
The Trader
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Round 3
VacU B.O.T.
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Round 4
Knightmare
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Boss
King Bin III.
5 cards left in the deck
Run lengths from the rulebook. The boss every fifth round is how the demo plays.
The cards
Every card is a real card you can hold. Tap one to read it.
Why play C4YOS Land
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Every run is different
The adventure deck and the gadget deck are both shuffled before you start.
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A 3 is rare
Three 1s, two 2s and one 3 on the die. When the 3 comes, make it count.
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Gadgets turn the fight
Give a monster Cool Shrimp's allergy, then hit it with Slingshot Shrimp for 5.
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Solo or head to head
Run the deck alone, or duel a friend with a team of monsters. Roll the same number to block.
King Bin III is waiting
Every fifth round of the demo, the trash king takes the throne. Find out how far you get.
Free, in your browser, no account.


